Subliminal Realms: The Masterpiece HD - A Hidden Object Mystery (Full) Reviews – Page 2

5/5 rating based on 49 reviews. Read all reviews for Subliminal Realms: The Masterpiece HD - A Hidden Object Mystery (Full) for iPhone.
Subliminal Realms: The Masterpiece HD - A Hidden Object Mystery (Full) is paid iOS app published by Big Fish Games, Inc

Colorful game!

Obobfla

Wonderful game with great shapes and colors. I found it challenging, yet I never got stuck or had to skip a game.


Bravo!

Tcata888

Interesting all the way thru and long too!


Subliminal garbage

Barky196

Deleted after 10 minutes. WAY too much time spent painting crappy graphics. This is a huge waste of time and $. I can't believe this got so many rave reviews. People must really be desperate to enjoy this junk. Raise your standards, people, and stop accepting trash like this.


BEST GAME EVER!!!!!!!!!

AnonymouslyFrustrated1

I love all the new puzzles!!!! I am so sick of the same old same old. This game was so different than any I've ever played before and I absolutely loved it! I'm pretty sure this is the only time I've given a game 5 STARS!!! Great job and keep'em coming!!!!


Art at its best

GammaVC

Not finished yet,but,I am loving this game. The concept is awesome and the HOS are not depending on darkness to be solved. Hope it ends well and I do not regret the 5 stars.


Wow! What a game.

K-RanO

Entertaining, awesome graphics, great story, a must buy game.


Subliminal Realms: The Masterpiece by LynxMinx

lynx minx

This little gem by BOOLAT Games was fantastic! You could customize settings. It had an unusual storyline. It was a lengthy game, and had a long bonus adventure. The graphics were gorgeous, and different depending on which painting portal you entered. There was a journal with notes and objectives. You had a creature named Smudge to help you retrieve items; it was a cartoon creature that looked like a cross between a dog and a horse. Loading was instantaneous between locations and there was an excellent teleport map to transport you there. At each you collect slides, which later you can paint in your art gallery. This map really was essential because there is a lot of running around! Inventory was labeled, and interactive and there were plus items to assemble. You have different inventory bars to use depending on whether you are in the real world or a painting, but you don't have to worry about it because it only allows you to use the correct inventory. Placement was easy because you just have to tap the object, and then tap the area where you want to place it. You could drag it if you wanted, but tapping was easier. The HO scenes were varied, and more challenging than in some other games because you have to take multiple steps to find things. There were embedded puzzles in them as well. Not only was this an HO game, but also you get to color, so for our inner children, it was satisfying to do! There was an excellent variety of puzzles and games. You also get to create elixirs, collect magical amulets and interact with mythological creatures. The puzzles were not only boring rotational junk and there were many I enjoyed. Extras include an art gallery and a secret game. I could go on and on; the premise was different and I loved every minute of it. No rodents always a plus as well! My true rating is 4.5 stars, and only because there was a dialogue "lag" and the flow at times felt slightly off. Other than that I absolutely loved this game! I would love to see more games from this developer. Thank you, BigFish, for bringing out such great games lately! Lots of blockbusters, so please keep them coming! Also we should have at least 3 new games of this genre per week! I am quite sure many other players, especially my fabulous review team, the DTE, would agree! Lynxie sends ❤️?? to the team, especially to Dracyy and KimTwilight for having my back and looking out for me. Kim, I am so proud of you because you stand up to the haters and are so eloquent when you do it. They do not have a leg to stand on when you get done with them. It is kind of funny when they spend their entire review complaining about us, rather than reviewing the game, and then call us delusional, or gripe when you or IZZYOC tells us what's new that we aren't aware of by other developers! Remember, knowledge is power! They should be grateful that we spend the time and the money so they get games of much higher caliber than we had 4 years ago when I created the team! I think there's a bit of a jealousy issue because they are not relevant with their one sentence reviews. According to BigFish, we have made a huge difference and if we keep on going the games will only get more incredible. So be proud of yourself, team! I am extremely proud of all of you!


Gorgeous game I'll play more than once

jennifer626

I hadn't heard of the developer Boolat Games before playing this game. I will definitely be on the lookout for anything else they've produced and will immediately buy it, no need to read the reviews on my part. This game sets a new bar for the so-called HOP/puzzle adventure games. Nearly every HOP involved several steps to locate or assemble the desired items. The puzzles were designed to flow naturally from the storyline, and often a new paintbrush was the key to solving the next series. The journal maintained all necessary information in an easily accessible way, and the map enabled quick teleportation. Difficulty was configurable, and the back button (as requested but never received for many other games) was neatly placed to the side of the screen. You have two alternate inventories, depending on whether you're in the real world or the art world. A winged Egyptian dog serves as your witty helper in both locales. This game was truly beautiful, and the graphics were appropriately surrealistic when needed to convey the ethereal nature of the art world. The storyline was also provocative as you help your hero defeat villains such as Lethargy and Despondency -- whether Solitude is a villain becomes clear as you proceed. The only oddity I noticed in this game was the occasional use of elevator jazz during scenes in the artist's home and in the bonus chapter. This was distracting and the only element that didn't fit its environment. There were several hours of gameplay in the main game, and 2 to 3 more in the bonus chapter. This length is typical and I would never describe it as short, particularly when compared to the extremely short games Big Fish has recently offered (In Her Eyes, Labyrinth). There are also collectibles that create additional mini games that can be played outside of the main game. I can't emphasize how much I love this game, and I am happily giving it a rare five star rating.


Subliminal Realms

NickyF36

Great fun!!


Well done! ??

Casual mode

Enjoyed this one..it's different, the puzzles are more creative and the storyline is unique. Plays well, no glitches, minus a star due to Big Fish begging for ratings several times during the game. Maybe the self appointed DTE (Delusional Team Elite) can do something about that lol.