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Ports Of Call

Ports Of Call
Category Price Seller Device
Games $1.99 Rolf-dieter Klein iPhone, iPad, iPod

The Maritime Simulation Game

** ON SALE till next update **

new: real map used (internet required for this function) - see your ships on a worldwide map -- and look at the game harbors in reality.

Ports of Call has a long tradition
the first version was released
on the Amiga 1986 with other versions
following.
Now the classic game is getting mobil. It features the classic design.

(C) 1986-2011,
Rolf-Dieter Klein, Martin Ulrich,
Munich, Bremen, Germany

A Background on Tramp Shipping:

The traffic of goods by sea is organized in accordance with international agreements and contracts between individual countries.
About 80% of the goods (called "cargo volume") transported between two countries is handled by ships registered under the flags of the countries concerned. The remaining 20% are
open to the free competition of ships under other flags. These ships, called "tramp" ships, are usually prepared to transport all kinds of goods. This aspect of the shipping business is the focus of Ports of Call.

The Object of the Game

Each player founds his own shipping company, with a starting capital of $4.6 million to buy ships. Freight and ports of call can be chosen continuously from offers on the market.
Then the captain chooses an economic travelling speed and casts off to encounter many adventures on the high seas.

After unloading his cargo, the captain is credited with the agreed payment. Then he may refuel, make necessary repairs,
and so on. The next job is to find a new, lucrative cargo, buy further ships, and/or repay his mortgages; in other words,
he must have a more productive company than his competitors.

A player's chances of success improve the more he knows about international shipping. All data for the game originated
from actual developments in the maritime world: the fluctuation of freight rates, refueling costs, port charges, and ship operating costs.

But the game is not a pure economic game, also a ship simulator is integrated, and the captain can steer his ship manually, either if necessary, or to save money and
get a good status.

In summary, Ports of Call has been developed with this motto in mind: "Software with Hard Facts."

latest hints: start using preowned ships, and keep them in good condition to avoid disasters (like rats for example).
To avoid the burglar, visit your office in a regular interval.

Now toggle for fullscreen !
Integrated Gamepad control for sim2d.
Look on our forum for first help and tutorial on youtube.

The next update will support parallel running music and language support: german, french, dutch, norwegian, swedish,
italian, finland, daensk, portuguise and spain ! Currently testing.

homepage: www.portsofcall.de
support: www.rdkleinforum.de
see youtube video:
http://www.youtube.com/watch?v=m9JEKsBOEKU
for demonstration and short tutorial.

Reviews

No longer works
Happzzz

Loved this game - even in its clunky port from amiga. It stopped working though. Needs to be updated to the last iOS


Not available for iOS 12
bbaaddooggie

When will this be updated to work with iOS 12? I purchased it before but now can’t run it on the iPhone XS Max. :(


Good Gameplay But Needs Polishing
CDubby94

This game offers some intriguing entertainment if you can get past the bad graphics and gramatical errors. I think you have something good going, just needs a little bit of fine detail polishing. Overall, however, this is a must have for those who love strategy games because the gameplay itself is unique and worth the money. Get it today!


Get it!!! :)
BVazz

At first I thought this game would be hard to control because of the small buttons, but it's great and just like the old classic. I'm really happy I bought the game and glad it has all the old graphics and sounds. This game is great for anyone, especially if you like strategy games. I haven't found any bugs in the game yet. Definitely worth the 5 bucks!!


A Deep Sim Game From the Past
AlbieOne

Since I didn't have any previous experience with Amiga version, Ports of Call was all new to me. First off, I thoroughly enjoy this game. The simulation and the depth are there, and kept me thinking the entire time I was playing. If you're into sim-type games, Ports of Call, contentwise is pretty good. The premise is that you’re running your own shipping company and your decisions determine the fate of your company. You can choose your home port, manage finances back at the home office, buy/sell vessels, and decide on charter assignments among other things. There’s even a section where you steer your vessel which for me takes some practice. Of course, you can always a tug for a price. In terms of your vessel, you also have a hand in repairs and refueling so you really do get some experience with every aspect of the shipping industry. Ports of Call is a port from more than two decades ago, and honestly, while the graphics aren’t comparable to those found in today’s games, it really doesn’t matter nor impact gameplay. I really don't need heavy graphics since I think most games today rely too much on awe-inspiring graphics and too little on content. The ones used from the original port are more than adequate, but they can always be made more vibrant to appeal to the broader audience. The sound effects add just the right touch. What could use some changes are the buttons. When I first started playing, I was confused by the buttons in the main window and then the same buttons with the same functionality on the right-hand side. Hopefully, that can addressed in an update. If there was better way to steer ships either by tilt or even through a d-pad, that would help. But then again, it does provide you with a minimal taste (as good as you can get for a game) of the difficulties with steering a vessel. Ports of Call has the depth, and with a few adjustments, it could be even better. Overall, this is a classic strategic sim game, and I'm glad this has been brought to the iPhone/iPod Touch. The dev plans to update/upgrade the game and I’m looking forward to seeing more from him.


An old-school hardcore sim....
Scott30

For fans of the original and hardcore sim fans will like the depth of this game, it can be a little challenging if you're unfamiliar but once you get the hang of things it becomes easier. I found steering the ship game to be a bit too hard and could use some tweaks maybe. Other then that its a faithful port of the game.


Fun Game!
COSportsPhotog

It's simple in style but fun in play, definately worth the $5.


Not worth the $$$$
JDC1986

Not worth the money!!! Don't buy


Don't waste your money
dstewart10

This is a horrible game. Makes no sense and difficult to navigate. Directions are worthless.


highly addicting
jeffalopolis

great gameplay, graphics look to be a direct port of the old game, so they could stand some updating


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