Category | Price | Seller | Device |
---|---|---|---|
Games | Free | Martin Leidel | iPhone, iPad, iPod |
Every player can move and attack using three units during one turn. Every unit has its own move range and attack range. After moving a ship within its range you can attack the enemy if it's nearby. As soon as you've made your moves, the enemy takes over and performs a counter attack.
Every attack is computed that way: Beside the attack points there are some more things which are calculated in. There are critical hits (1% probability) as well as misses. Plus there are combinations where the attacking ship makes only a damage of 50%. The following list shows the main targets where
a damage of 100% will be made (attacker -> targets):
CV (Carrier vessel) -> DD, CA, CL
BB (Battleship) -> CV, BB, CA, CL
CA (Cruiser) -> CL, BB, CV, DD
CL (Light Cruiser) -> DD, PT
DD (Destroyer) -> SS, PT
SS (Submarine) -> CV, BB, CA, CL
PT (Patrol Boat) -> SS, CV