Category | Price | Seller | Device |
---|---|---|---|
Games | Free | HitGrab Inc. | iPhone, iPad, iPod |
Enchanted mice are everywhere in the land of Gnawnia and it’s your job to collect them all. Clear the squares to lead your mice to the target, but don’t block yourself in! It’s not as easy as it looks. As perplexing as it is fun!
Features:
● Interesting puzzles that are fun to play, but challenging to master.
● Multiple ways to match blocks and solve each puzzle.
● Different breeds of mysterious and fun mice to catch and collect.
● Filled with quirky and cute animations.
● Bonus levels with special features.
● Colourful world to explore as you venture thought the Kingdoms of Gnawnia, Burroughs and Furoma.
Can YOU catch all the mice? Let your hunt begin!
Another wonderful way to hunt mice between horns of the original MouseHunt game! Get them both!!!
I really enjoy the simple concept, but I am constantly losing my progress. The backup and recovery feature doesn't even seem to function. I wish there was Game Center integration.
Fun! But 5 lives are gone in a minute. We need more lives so the fun lasts longer.
Edit: There needs to be more ways to get coins besides paying. I beat all 130 levels and can't get any more coins to do the bonus levels. I don't mind watching a ton of ads, but none have shown up. :-/ Also a dollar for 100 coins? That's just one bonus level. This seems like a great mini game to pass the time between mousehunt hunts. It only gets 4 stars because there aren't more bonuses yet past level 10 for the actual mousehunt game.
Mostly easy, with hints on solutions in the puzzle level title, but some are challenging with non-obvious solutions.
This game poorly represents the world of Mouse Hunt. This feels like a puzzle game made for flash 10 years ago. There's none of the aspects of what makes mouse hunt so fun. There's no collecting or traps or excitement of progression. You should be able to do puzzles and unlock parts to build traps which allow you to get to areas you couldn't before. Eventually you build traps of different types and the type traps allow you to do special things in areas where you're trying to catch a certain type. Or like you need a tactical trap of x power so that you can move certain blocks on a stage. Something along these lines. Without any collecting or crafting features, this game falls horribly short.