Mind Symphony Reviews – Page 2

3/5 rating based on 51 reviews. Read all reviews for Mind Symphony for iPhone.
Mind Symphony is paid iOS app published by Rogue Games, Incorporated

confusing and incomplete

Mathtard

Wow, what a weird app. This is a concept, not a complete game. The first tip of this is the first menus where it’s hard to tell which mode you’re selecting. Sad to see such a terrible interface have Apple’s name on it. Also, this game is in dire need of a tutorial. It also needs way more mechanics and enemies in each of its modes. Finally, the lack of different mechanics and enemies makes it boring really fast (just after 10 mins!). Enjoy the concept, but that’s all this is ... a concept not a real game.


Fun until it glitches

Aethan Tristifar

The performance on an iPhone 7+ is complete crap.....


Extreme battery drain. Pretty good shooter

Twirling fern

Extreme battery drain. 19% battery used for 15 minutes gameplay. Gameplay is pretty good. One gripe is that sometimes I don’t know what kills me. I just seem to die. Maybe something spawns on top of me?


Fun game, but crashes

punkypunk1980

This is a really fun game! However, it would be more fun if it didn’t crash randomly. Realizing that this is a new game,I would love to see more levels added in the future. I also wish it would let me use my amazon music playlist. All that aside, the gameplay is super fun and it’s easy to play for an hour or so and not even realize that much time has gone by!


What’s the point?

anothertenor

So is there a point besides watching this ship fly around?


Had potential!

mark1221

Still can’t figure out relax mode. It’s unclear when I need to tap. However on stress mode I learned after failing several times that it’s all about leveling up your shop upgrades to survive longer. Fix app closure when moving along bottom of screen!! I went into app switcher far too many times!


Interesting

RedBeardedBastard

All in all a very nice addition to the Apple Arcade. This game shines in the release stress mode. The game is beautiful and chaotic with decent tracks to play along to. I got pretty into it and realized I was enjoying myself a lot. I tried both modes and calmness just didn’t feel right, I can’t figure out when to tap the stringy circles and it seems like you should make a much clearer activation area. It seems like every tap has no rhythm or reason to be where it is, and it’s actually a little frustrating haha. Calm should just flow and allow you to fly the ship and go through coronas, or just add anyway to make it more active instead of staring at a screen and tapping randomly. I’m one who enjoys sitting doing nothing during meditation and this seemed very boring even with all the cool effects, because the gameplay is so odd. I really like the menu music and I’m actually shocked there isn’t any actual SYMPHONIES, classical music, or instrumental tracks for this mode. Feature requests would be: - adding a way to use our Apple Music playlists - joystick controls instead of full swipes of the screen - making bullets and the enemy ships a bit more distinguishable would be helpful too


add spotify support

FixSpotifyQue

not everyone uses apple music, add spotify support.


Bad gameplay

Ali72666

The first important thing in the game is how to play but I don't understand how it is in this game.


Needs more distinct UI

phonghtran

Hard to tell whats a bullet from the ambient visuals. And don’t understand calm mode.