Category | Price | Seller | Device |
---|---|---|---|
Games | Free | Oliver Klemenz | iPhone, iPad, iPod |
On the front side, 15 of 17 tiles are numbered in roman numbers 1-15, one has an asterisk and one is black. On the back side, the tiles are numbered in arabic numbers from 0-15, where 0 occurs twice.
The aim of the game is to solve the either the front side and bring all roman numbered tiles into a 4x4 square with the asterisk being on the bottom-right side, or to solve the back side, and arrange the numbers 1-9 in the 3x3 grid as a magic square.
Try to solve the puzzle as fast as you can to achieve the best time in the Game Center
Key Features:
Realistic 3D graphic
Highly sophisticated control mechanism
Multitouch support incl. 3-finger vertical slide
Automatic shuffling
Automatic solving
Virtual Reality Camera mode
Gyrosensor suport
Realistic sound
Game Center support for best times
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Like the author's rendition of Rubik's Clock, this is a meticulous and faithful simulation of Rubik's Fifteen puzzle. The controls are a little finicky on my iPhone 5s display, where I often intend to hit a slider and end up spinning the whole puzzle around instead. But this has been my first chance to play with Rubik's Fifteen in any way, shape or form, and I am quite grateful to the author for making it available at no charge. The automatic timer, which stops no matter which side of the puzzle is solved, is a nice touch.