Category | Price | Seller | Device |
---|---|---|---|
Games | $2.99 | Eryk Kopczynski | iPhone, iPad, iPod |
The twist is the unique, unusual geometry of the world: it is one of just few games which takes place on the hyperbolic plane. Witness a grid composed of hexagons and heptagons, straight lines which seem to be parallel, but then they diverge and never cross, triangles whose angles add up to less than 180 degrees, how extremely unlikely is it to reach the same place twice, and how the world seems to be rotated when you do return. All this matters for the gameplay. The game is inspired by the roguelike genre (although in a very minimalist way), works of M. C. Escher, and by puzzle games such as Deadly Rooms of Death.
Good game but it has a tendency to crash when you’re in the middle of things getting interesting.
Great unique roguelike just on a smaller screen =] keep up the great work !
I tried the free PC version first. I love games that demonstrate mathematical concepts. My only complaints are that the game will infrequently abruptly restart because it uses too much memory, it's a fatal flaw that should be dealt with immediately. Right now the only way to clear the memory cache is to get an orb of safety or to die, instead the game should by default clear any data more than ~30 units away from you, since you're never going to find your way back anyways. The alternate game modes are fun as well, but the controls in elliptical space apparently don't work correctly, and the half plane model appears really zoomed in on my iPhone 4s no matter what scale factor I set. All but the first are really minor complaints, and I'm glad I got this game.
This game is truly unique. It's the only game I've ever seen that deals with hyperbolic geometry. The memory usage is a problem, but it's hard to work around. Hgfuig's solution wouldn't work, however, and when you look at Orbs of Yendor it's obvious why; by the time you reached the key the orb would be deleted.
I wasn't expecting such a smooth and easy to play game when I decided to buy this, knowing it was based in truly bizarre geometry but the controls are present and the simple graphics work to its advantage. I would definitely recommend this!
Hyperrogue is definitely worth playing, however it controls very poorly on a small touchscreen. You can get the same exact game, but with vastly better controls, on Steam.
Plays well, found some nits: - if I play music then switch to or open HyperRogue, it always pauses my tunes - on iPhone 6+, the move button is obscured by the direction indicator so one can’t tap it easily - some of the tile sets are far too dim to see well with ambient daylight Fun game, thanks :)