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Download ExoGears2: Robots Combat Arena

ExoGears2: Robots Combat Arena

Battle against other players online – in space! Build and customize your mech warrior and team up to fight 1vs1 and 2vs2 mech-on-mech battles in real-time to become the most powerful soldier in the galaxy!
Category Price Seller Device
Games Free Zombot Studio Inc. iPhone, iPad, iPod

Explore a war-torn galaxy ripe for the conquering! Exogears 2 puts you in charge of a notorious mercenary ship and its crew as you traverse deep space and build the ultimate mech warrior!


BUILD & CUSTOMIZE THE ULTIMATE MECH SUIT
Build your ship and train your crew to become the most feared and formidable force in the entire galaxy. Collect parts from your fallen enemies and use them to engineer hundreds of different upgrades to customize your Exo suit and its abilities.


INTENSE PvP BATTLES
Use your Exo suit to engage in action-packed mech-on-mech combat in deep space battle arenas. Conquer your opponents utilizing your reflexes, strength and tactical skills. Fight in 1vs1 or 2vs2 battles against other players and vanquish your foes!


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EXOGEARS 2 – MAIN FEATURES
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- Customize your ExoGear with HUNDREDS of parts and upgrades
- Create your own unique combat strategies using a huge arsenal of weapons and abilities
- Enhance your ship and train your crew to improve their abilities
- Explore the galaxy to discover new worlds and environments
- Challenge players across the globe to epic duels and put your Exo to the test
- Forge alliances and take over the galaxy together
- Embark on an epic campaign to take back the universe


Join our Facebook page at:
https://www.facebook.com/zombotstudio/ and YouTube: https://www.youtube.com/channel/UC3N8lcMwHygL9u70RXc8dAQ


Note: A stable network connection is required to play. In case of any problems please contact us at [email protected].

Reviews

Awesome MOBA
Handsome Leo

Very good. Recommend to download.


Ok
Kpt.kittykat

Bad match making system, lots of my hits don't register causing me to loose battles I could have won very easily. When it's good it's fun but when it's bad you want to uninstall the game.


Great game but still buggy
DJ Jazzy Jet

Parts in the hangar sometimes don't show up or grey out and become unselectable. I usually fix this by going into the shop and hitting back but this can be annoying


I've been looking for a game like this!
Cervantez456

I'm a huge Gundam fan and this game kind of allows that same feeling I get from watching the anime from playing the game!!! Highly addictive can't wait till you add more features to the game!!


Perfect game.
Hinsy6

This game just good. It just lacks people and is underrated. Perhaps ads?


Great armored core like game
Gaur80

Best multiplayer mech game I played so far great job developers?


Perfect games for kids
Margarita da Chica

It needs better graphics but it is good Thanks for making it


Good game
ZeroArsenal

This game is nice.. but the only thing is u cant even make a new game.. i was connected to gamecenter and i link it on facebook so i can play with my friend but the only problem is i cant find their guild cuz something wrong on the systeme??? can u guys fix that please!


Its good could be great
GrindGear

Game is good could be better ive got a pretty fast internet yet some of my bouts are frustrating because some attacks still wont connect first you thought ur still fighting then it would fast forward and the match has ended please please make this game more better its a fun game especially for people that loves mech games i support this game just make some adjustments


downgraded compared to previous version
squaretommy

Recent changes to the game have ruined it for me. I've given it a few days to be sure but I've concluded that the game is ruined. Crates now have timers attached to them so more iap opportunities for the devs now -_- Lag also seems to be worse as many of my abilities never register hits even if my target is stunned. The biggest problem is the butchering of the game's movement system. Dashing used to be used as a movement option meant for sudden movements which could be used to dodge attacks, pop behind out of or behind cover, or punish predictable actions. Now, the only use for dashing is to abuse invincibility frames. You pretty much just twitch in place as it covers so little distance that walking would be faster. If you want to bait your opponent into using an ability that would lock them in place, the only way you can take advantage of that is by tanking the hit with the invincibility frames from your "dash" and countering with maybe 1 shot from your gun before your target starts moving again. Blading is also ruined as the only way to get close is to just endlessly walk forward and tank hits until your opponent hits a wall or is dumb enough to let you walk close enough to hit them first. Compared to before it seems easier to beat runners but solely because of how slow everything had become. Gunners can't dash away and create distance once they back into a wall while bladers are stuck walking until their target hits a wall. Its slow and boring compared to the old frantic chases we used to have. The only positive change was that guns have been overall nerfed damage wise. Furthermore, blading duels have devolved into trading matches since dashing isn't even strong enough to escape blade range from point blank. Why should i be punished for blading someone by being unable to escape when they try to blade back. Before i could dash in and out of blading range punishing my opponents wiffed swings but now, the only reliable way to get an edge in a blading duel is to use multiple dashes and hope your opponent's blade won't catch you in between the invincibility frames or block hits and hope you can get your swing out first when their combo finishes! If this is how you wanted to solve the defensive play issue then i think this is a horrible way to go about it. Literally everything was nerfed and the game has devolved into a walking simulator. The problem with defensive play was that moving backwards was faster than moving fowards and dashes could be used too soon after lowering a gun or after a previous dash. Guns also could be used with no energy while swords required more than half of a full energy bar to unleash a full combo even though many guns had higher dps than swords. I do not think butchering the game's speed was the right way to address the runner problem.


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