Category | Price | Seller | Device |
---|---|---|---|
Education | $1.99 | McGraw-Hill School Education Group | iPhone, iPad, iPod |
Players take turns drawing two cards, finding their sums, and then comparing the sums. Players score points for correctly finding their sum, identifying the greater sum, and for having the greater sum. The player with the most points at the end of 8 rounds wins! Visual and audio reinforcement of correct and incorrect answers help players master addition facts and comparison skills.
Features of Addition Top-It:
- 2 players (for extra practice, a single player can play as Player 1 and Player 2)
- 8 competitive rounds of play
- Practices basic addition facts from 0 to 10 and comparisons of numbers
- Fully randomized number card deck
- Correct and incorrect answer feedback
- Guided/Unguided play
- Full tutorial
- Compatible with iPad, iPhone, and iPod Touch
Look for these other Everyday Mathematics® Games Apps:
- Subtraction Top-It™
- Beat the Computer™ Multiplication
- Name That Number™
- Equivalent Fractions™
- Tric-Trac™
- Monster Squeeze™
- Baseball Multiplication™ 1–6 Facts
- Baseball Multiplication™ 1–12 Facts
- Divisibility Dash™
Everyday Mathematics® web site: everydaymath.com
I have played this game with my first graders and my son. It was fun and provided additional practice with both addition facts and comparative skills. I hope McGraw-Hill plans to create more of this style of game.
My math teacher told me to get it. I mean it is okay. It is also a little kiddyish. Other than that is is cool.
It's fantastic game. My kids are addicted to this game and learn a lot.
My son (8) loves this game! He gets to use my phone and "play games." I like the fact that it's not a struggle to get him to practice! The only con- I'd rather have one app that has all the games instead of one game per app. It just takes up a lot of space.
This app shows how to play the game very well with the in game voice and it goes away after a while so its not annoying and things are not too obvious, so this is good. However, it does not force my eight year old to be strategic and learn math well in order to win. Winning is only by chance and my eight year old quickly lost interest with it. It was not worth 1.99 for her to have fun for 10 minutes.
My 8 year old got bored very quickly with this game. Too easy. It would be nice if you could adjust it to increase the difficulty by have two and three digit numbers up to 100.
True, $2 is a token amount of money, but when you compare what this app does against many $1 or free apps, it isn't worth it. I shouldn't have bought it and just stuck with flash cards.
It's a simple concept, but visually attractive and entertaining -- and helps my child reinforce her addition skills. We have had a lot of fun with this one.