4/5 rating based on 16 reviews. Read all reviews for Dungeon Tiles for iPhone.
Dungeon Tiles is free iOS app published by Takashi Iyoda
Gypsum Gum
It seems really fun matching everything up, but the gold collection is horribly poor, not to mention winning isnt programmed into the game. Itll go on until you cant go anymore aka lose no matter what. Also, you should win once you fill the board but have your dragons at 0 instead of the lame gold digging method.
tjkingston
After completing the tutorial I still have no idea how to win the game. For some reason most of the help views are locked. Nice looking and might be fun but not if It won't tell you how to win.
Nate dOggFrOg
Nice simple. It doesn't really matter that it's dungeon tiles though. Could have just as well be jelly beans, or football players, or zombies. Story line could be there more. I like it a lot though.
discoBattle
This is such a good game. If you love Threes and Dungeon Raid, you will love this game! Just get it and enjoy!
AppUnwrapper
I'm addicted to this game, but I've had to restrict myself to not using any items to make it feel balanced. Please make a separate leaderboard for that? It's silly to have a cumulative gold storage to buy power-ups, especially when you can earn tons of gold by watching ads. Either scrap the items altogether or wipe the gold clean after each game and get rid of the silly gold-for-ads that amounts to the same thing as pay-to-win.
172numbers838
This game is pretty fun. I like how it's similar to 2048 but it has a different concept to it. And the artwork is amazing I love the little kinda fire particles in the background and when you combine stuff.
BEST ON THE PLANET!!!!!!!!!!!
This is a great game! I love playing the 2 player mode with family and friends. It's great to play on a car ride or just with a friend!
ashenol
Title says it all, this game is a very interesting take on the tile combining genre that has popped up after the advent of the fantastic Threes!. However... 1. The game field needs to be larger. A 5x5 grid would have worked much better than 4x4. 2. I love simple complexity in games, and this title has it in spades. That said the game makes no attempt to explain the in game math. 3. The thing that really makes the tile combining genre click is the puzzle factor. Problem is, this game lacks this. The reason is simple. Unlike the aforementioned Threes!, in Dungeon Tiles, the tiles move all the way across the board with each swipe. Yes, the puzzle element is still sort of there, but dumb luck plays a much greater role in the outcome of each match. 4. My biggest frustration I saved for last, because it is inherent result of the aforementioned issues: matches have a tendency of being appallingly short, especially when a player chooses to avoid using power-ups. A good mobile game shouldn't last too long, but when your match ends in the first 15 seconds, there's a problem. You may like this game. Despite my frustration, I must acknowledge that there's an interesting concept underneath all the FTP crap covering this title.