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Dungelot: Shattered Lands

**** tinyBuild sale week! Get the Editor's Choice rogue like for only $0.99! Promo ends on August 21st ****
Category Price Seller Device
Games $3.99 TINYBUILD LLC iPhone, iPad, iPod

"A brilliant roguelike with a finger in a load of genres that gets the balance just right." - 9/10 PocketGamer

"...if you love a good roguelike dungeon crawler that will keep you entertained for a long time." - 4/5 AppAdvice

"Anyone looking for a challenging mobile game will certainly get their money’s worth." - 4.5/5 GameZebo

"...a fulfillment of the promise behind the first Dungelot" - 4.5/5 Toucharcade


Dungelot: Shattered Lands takes you on an epic roguelike dungeon-crawler adventure to defeat zombie cows, splat giant evil mushrooms, and generally get back home in one piece. Deceptively simple, ever so addictive.

- Three worlds to explore
- 4 Characters to upgrade, each with distinctive play styles
- 18 Dungeons to fight through
- Mini games to uncover, side-quests to undertake
- Bosses to fight, merchants to trade with, and secrets to uncover

Dungelot: Shattered Lands features dozens of hours of content, with three worlds to explore, hundreds of items, spells and enemies, and epic boss battles that will burn your face off.

Reviews

Gets tedious quickly; freezes up
vlanic

First off, I’ll note that the game has some consistent bugs that cause it to freeze (typically when you’re targeting a spell). That can be a bit annoying when it happens in the middle of a run that’s going well. More generally, the issue is that the game starts off relatively easy, giving you some sense of advancement, and then quickly becomes a challenging, painful grind. If that’s the kind of thing you’re into then carry on, but I can only run the same dungeon so many times, waiting for some good luck (and possibly a rare stat boost, before the fun is fully drained away.


A little bit buggy and that gets annoying
comrade_sanchos

The game crashes from time to time, wiping out all the money I have accumulated in the current run. Developers: Is it possible to save checkpoints not only of the current level but also of the money? As for the crashes, It looks like they happen when you click fast and multiple animations interfere with each other


Bad luck
Jj75476

I’ve never played a game where the rng was so consistently and catastrophically skewed against the player. Not just “aw man, I still didn’t get whatever” but “aw man, I’m dead again, 3 dungeons into the 20 dungeon run...again.” Some people consider this a challenge I guess, I don’t, I just think it’s needlessly frustrating. The graphics are cute, the gameplay is moderately fun, it would probably be a top game for me if I could play longer at a stretch without dying (if they added some sort of difficulty slider so the die-hard challenge lovers could bang their heads to their hearts’ content against the rng and more casual players could just like... kill some time seeing what the game designers got up to in the further levels?). From the other reviews *eventually* all the dying let’s you build up enough stuff to counter *some* of the horrendous luck but I don’t see myself playing long enough to find out. Level-level-dead, rinse and repeat from the beginning forever, isn’t much to get excited over.


Excellent
J121j

Very addictive game!


H
KawKawRawr

Not very easy, but still fun!


Great game, no iap!!
Radicalrick12

Not bad , fun enough to play with no forced iap


Very disappointed
David Levine

I thought you’d actually control a character, walk around, and fight monsters in real time. Instead, you tap on squares to reveal more squares. It’s like a glorified minesweeper without instant death. The screenshots and description to not accurately reflect the true gameplay experience. Very boring.


Not fun
bhochmuth

Dying quickly isn’t fun. I think game developers are just lazy and instead of building the game to be playable, they just made it really hard and without any directions so you die and can’t get beyond their artificially hard areas. Graphics and game are fun...until lazy game developer syndrome kicks in. This was free and now I know why.


Insanely Hard
Arabuck

The random enemies just make the game too hard. I can’t get past the 3rd level that requires you to go through 20 dungeons. Probably will sit on my device for a couple weeks till I decide I have had enough of the frustration.


Buggy
Reitveld

Seems to lock up or stop responding. I’m guessing it’s not compatible with the latest OS Also this is a really really difficult game to play. It seems like it is very difficult to win. There’s not enough food, or armor to allow a player to actually win some games. It seems like pure luck win I win.