5/5 rating based on 74 reviews. Read all reviews for Blackmoor - Duberry's Quest for iPhone.
Blackmoor - Duberry's Quest is free iOS app published by Mooff Games Ltd
Junho Izkovicz
This is one of the best apps i have found till now. Appreciated your hard work. Btw, here wa can provide rating, review, so as to the keyword searching install.Want to get more organic users, then find us in upmobi.xyz
Ijhawar
I've completely beaten this game, gotten a the items, and even beaten all the bosses. They said they would release it by 2018 but this year is almost over...
Desertrain765432
Poorly balanced bosses, hard levels. Unforgiving and poorly play tested.
Raumlu
This game is fun, but there is very little content like 12 stages for each mode. Also one thing I hate about these games is there no player vs player. Like in smash club I really hoped you would add pvp. Hopefully in Blackmoor two you could add these things.
122333727123
Can u fix everything that is wrong with your game.You should play it yourself and see how broken your damm game is.
Aidan A Prior
Great game with boss fights in ever level and it will make for loads of fun with multiple characters you can choose from try out some of Mooff
Jason Colby
I Freaking Love this game! Fun a unique hero’s, good story, Lots of nice references, Lots and Lots of Equipable gear, Fine controls. You actually have to play the game twice to get he actual ending, once normally and again in hard mode. And it’s Free. So Why are you reading this, Go play the game!
SorWiz9
Lots of bosses and minibosses in different level types with unique looks makes this a fun journey. Virtual thumbstick control for movement and ducking stops this from being a pretty good game. Too easy to accidentally duck when I want to move, or move when I want to duck. 2 arrow keys plus a couch toggle button would have made this much better. My A+B special attack doesn't activate consistently. Sometimes it jumps instead. Maximus is your other game with similar UI, but never had this problem. Some of the auto scrolling levels are poorly paced so I have to wait a while for new content to scroll onscreen. Some enemies can move off screen and use strong attacks, which feels really cheap. The werebear boss' grab is stupidly damaging, fast, seems to grant him invincibility, and feels unfair. The version in your Maximus game is one of the hardest bosses because of that move, but at least that version's grab could be interrupted by a strong attack. Maximus is a much better game than Blackmoor, in controls, enemy design, and level design. A lot of the same kind of creativity is evident in both games, but Maximus feels more tested and refined.