Beyond Gravity Reviews – Page 2

4/5 rating based on 34 reviews. Read all reviews for Beyond Gravity for iPhone.
Beyond Gravity is paid iOS app published by Qwiboo Ltd

A few issues..

aayler

This game could be 50% better by fixing the extreme and unrealistic cost for upgrades, which I have yet to purchase a single one. If you are serving the "simple" segment if the game app market then you should also know that these types of games don't have a long replay life. You cannot make the replay ability longer by jacking up the price of everything. Cheap and bad move. The other issue is the nauseating camera jerk every time you land. It's annoying to try to actually follow your guy jumping around. It would be much more user friendly and smooth if the camera followed him to the planet. And what's up with the poorly drawn crab arms on the guy?


Mig

Minkie22

Horrid App! DO NOT BUY!!! Really boring and a waste of time.


Very great distraction!

Billyboy0321

Good, fun game. Solid sound/music (that'll get old after a bit) and decent graphics. Simple, yet enjoyable premise and gameplay. Worth a shot, at least.


Great! But....

MajesticFatGuy

This game is addicting, really addicting. The planet hopping is unique and fun. Also the constant struggle to find the perfect time to jump is amazing. But the asinine upgrade prices really are ruining the app. Also as far as I can tell most if the upgrades are cosmetic and only offer a placebo effect when you play. Don't get if you don't like grinding for upgrades.


Meh

nasa is out of this world

It's fun at first but once you get all the achievements and all the shwag it's just monotonous. No real progression. It's fun as a "I've got 5 minutes cause I'm dropping a deuce" but it offers very little reason to come back. Played it. Liked it. Deleted it.


Fun!!! For future updates..

PancakeStack

I love this game!!! It is like an outer space version of temple run, where you bound from planet to planet. I agree with everyone else that the prices are astronomical for upgrades. I hope in fewer updates to see some more playable characters, like a girl astronaut or a monkey astronaut, for two examples.


A treat

NoxioFest

It is exceptional, I can't even decide why, but I can't stop


Solution to Expensive Upgrades

April and David

Why are upgrades so darn spendy? My solution if I had the opportunity to suggest it would be to change the goals that give bonuses so that they are based on running totals. For example, there is a goal for collecting 500 gold screws. The count does not start until that goal is revealed to the player. Perhaps the game could count these statistics from the first play so that when you reach these goals, you automatically get the bonus. Then goals of the same nature could be added and revealed as time goes on such as 1,000 gold screws, 2,500 gold screws, 5,000 gold screws, and so on. There are a couple of issues though as well. For one, once the "AI" calculates that the character is in a fall that can't be recovered from, the player can indeed sometimes recover with a double or a triple jump but then the character is stuck on the planet it lands on and cannot make any additional jumps. Second, some of the goals are uninspired. For example, a goal for dying three times is a different way of wording 'Play X number of games' for which there are also goals for.


Don't buy

fatpiginmud

Waste of a dollar. It takes up 130 mb even though it's a terrible game and not much went into it. Can barely control the guy and gravity, spinning, etc. make no sense. Don't buy.


Nice!

NSanm8r

The artwork pulled me in and I was not disappointed. The game play is simple but not easy. I'll be playing this for a while.