Category | Price | Seller | Device |
---|---|---|---|
Games | $0.99 | Qwiboo Ltd | iPhone, iPad, iPod |
Features:
- Cleverly designed control scheme where all actions in the game are controlled by only one button - the whole screen.
- Procedurally generated levels ensure non-repetitive and never ending fun.
- Many goals and upgrades waiting to be unlocked, providing hours of entertainment.
- Unique, old-cartoon style graphics running at 60fps.
Devoid of In-App Purchases!
Wouldn't have found out about this game if it wasn't for Twitter. This game is fun to play,highly addictive and easy to learn.... Best part NO MICROTRANSACTIONS!
Utterly addicting, I played it for 5 hours straight when I got it. Its art is to die for, and runs at a buttery 60 FPS. Loads of upgrades, and no IAPs! This game is best described as if Ridiculous Fishing and Threes had an adopted child.
Very enjoyable experience with a couple of issues: 1. Sometimes when I am trying to jump it accidentally makes a little double jump, stopping the planets rotation, and canceling my multiplier. 2. Double jumping does not allow me to see what's off the screen, so when I go to triple jump I will miss the hidden planets often. 3. Currently there are no incentives to go very far in the game, some progressively more valuable nuts and bolts would be nice. 4. Additional missions would be nice, I have finished almost all of them in the course of about four hours. 5. It would be nice to have a visual indicator of when you are about to lose the chance to double or triple jump as you're falling. Great game with lots of character! I hope you make a ton of money!
Games decent and well worth a dollar but the upgrades cost way too much. At least a few hours per upgrade of repetitive grinding. C'mon developers this is bs
Beyond Gravity features luscious visuals and supremely addictive gameplay that will make hours pass by like minutes. A simple, but engaging, idea for a game is instantly launched into the stratosphere by Adam Foreman's amazing art style. Fun for all ages with a whole slew of achievements for you to chase. Highly recommended.
Love this game and hope next release has some additions, most importantly a counter for number of successful jumps. Total meters is interesting, but I can't relate that number to anything I've done in the game, and so it's hard to feel good for reaching 1000 meters... Also some sort of progression would be good. Like going from a fire planet phase to an ice planet phase to a green planet phase, etc. would further help with the sense of accomplishment. But game play and graphics are great. It's a near miss.