Battlevoid: Sector Siege Reviews – Page 2

5/5 rating based on 27 reviews. Read all reviews for Battlevoid: Sector Siege for iPhone.
Battlevoid: Sector Siege is paid iOS app published by Bugbyte Oy

Support!

Dhixixjs

To all of the devs out there thank you! I have played Battlevoid: First Contact and fell in love with it. Then I decided to buy harbringer and let me tell you it was worth it! I just bought this one and am extremely excited to play it all night long (just don’t tell my mom)! Also recently I read your page about how you guys didn’t make as much money as you hoped of harbringer and I wanted to just give you all a massive donation to keep your company alive but sad to say I am now down to $1.27 in my bank account after deciding to buy this. I hope that even this one tiny purchase will help you stay alive. You all deserve it. Thank you devs.


Great game worth the money

Matttuit17

Good game


Good but slow

Eugene1123458

Please add a faster speed. Too much idle time waiting for money and research


Needs something.

eleven32i

Fun and well made. Gets repetitive. You always only make one point defensive and one main turret due to upgrade points. All provided main weapons are pretty bad, and half the unlockables are bad. The research tree is dumb because the top stuff is either worthless or takes way too long to unlock. You don't get upgrade points for winning battles unless its close to your base, thats odd. I guess you could build a harvest ship but youd have to spend the whole game researching that tree, which by then you dont need it. I dont understand the wide variety of terrible ships to buy. They are all too slow and you only need point defense lasers. Why have ships with hangers? Why have expensive slow ships? The cheap ships are better then the expensive ones. It takes almost half of each game just to research your vision so you can see anything. Which you have to repeat every time. They should really make the game like kingdom rush where you have a map of battles that you progress through that lead to bosses and each point on the map give you a couple tech tree points to distribute as you like. As it is now you never get to play a satisfying game with multiple types of weapon turrents or even more then one type of fighter planes. If your putting upgrade points in one type of plane why would you even build others. Especially if you have to research just to unlock. Lol


Too easy now

BrentRageous

The battlevoid series has always been one of my favorites on mobile. So all the things that were changed in the latest patch, aka no more huge fleets warping in at the start, more resources, cheaper unlockables, etc. It's a challenge as it is and i like that. Yall are making it too easy-mode. Let people have some satisfaction in beating something difficult. Response to developers: It's slightly better. Now it's time to fix that tech tree implementation. Would much rather have tech on the unlockables section. At least for campaign. The current way makes much more sense for skirmish though.


Almasing game!

Kernel24

Thanks for developers for you work!


Love you guys! Great game!

Alejandroop

I love the universe you have made and recruited friends on your last two games. This one is awesome and love the freedom it gives for strategy. It can be a little repetitive and seems like you spend a long time investing into a map only to start over!! Which is fine!! However, please give us devoted and paying fans the opportunity to defend our maps we put so much effort in to. Also bring some of the alien weapons back they were so random and exciting to find! Maybe with that it opens the door for some self made hero ships that carry over!! Idk you guys are the geniuses that made these awesome games just would love some continuity in my time spent. Love you guys will wait for all your updates and will keep playing in the meantime!!


Congratulations on making a great game

AAAbatery

First off, this game is amazing. I think this was the right step in the series to freshen things up again and give a RTS style game with tech trees. This game is super fun and is one of my favorite RTS games. Haven’t had a chance to unlock advanced techs yet but I recognize some from the harbringer series definitely some new interesting ones like Gatling drones and turret drainers. Really love seeing the marines, pilots, engineers and scientists from the one of the previous games. It feels pretty balanced so far with difficulty and pure ship balance. Cheap ships feel cheap compared to ones that are 7x as expensive which is great. More expensive ships allow for more concentrated power. I could have 7 1000 dollar ships that die fast and thus dps goes down or one 4 turret ship that can hold its own and repair its damage along with some defense with fighters. Finally, thank you for bringing us another great game that’s not about grabbing as much cash as possible but rather delivering a great product. As of now it’s #117 in Strategy and I hope it’s gets higher and higher on the board for more to see. P.S I would totally support paying for a dlc of any kind


Great but also frustrating

Jgdsghufdcguo

This is an amazing game! A little more confusing than the last, especially at first, but there is so much that has been added here. It is so much more tactical than Harbinger. Definitely worth the cost. Excellent work devs! Edit: I have played the game more now, and I don’t think that the extra weapons that you can get through the research should be a part of the research tree. They should be available at the very beginning of the round, since each round involves essentially starting from scratch. It basically results in you spending all your time just to get the third weapon of a research tree, rather than actually upgrading your fleet


Slow Burner

Mistress Fannypack

The game didn't click for me at first, after putting a lot of time into harbinger. Once I got used to the aggressive rts style it was a lot more fun. However, the unlocks and progression trees are arguably not balanced, neither are the ships. Some upgrade trees end in units that are on the same level of the starting line-up. I don't think many players would mind if the game had a big update rearranging or buffing certain research trees. Still, great premium mobile RTS. Not sure it had any real competition that isn’t a money pit.