Needs something. – Battlevoid: Sector Siege Review

Fun and well made. Gets repetitive. You always only make one point defensive and one main turret due to upgrade points. All provided main weapons are pretty bad, and half the unlockables are bad. The research tree is dumb because the top stuff is either worthless or takes way too long to unlock. You don't get upgrade points for winning battles unless its close to your base, thats odd. I guess you could build a harvest ship but youd have to spend the whole game researching that tree, which by then you dont need it. I dont understand the wide variety of terrible ships to buy. They are all too slow and you only need point defense lasers. Why have ships with hangers? Why have expensive slow ships? The cheap ships are better then the expensive ones. It takes almost half of each game just to research your vision so you can see anything. Which you have to repeat every time. They should really make the game like kingdom rush where you have a map of battles that you progress through that lead to bosses and each point on the map give you a couple tech tree points to distribute as you like. As it is now you never get to play a satisfying game with multiple types of weapon turrents or even more then one type of fighter planes. If your putting upgrade points in one type of plane why would you even build others. Especially if you have to research just to unlock. Lol
Review by eleven32i on Battlevoid: Sector Siege.

All Battlevoid: Sector Siege Reviews


Other Reviews