Not worth the download. – Galaxy on Fire Review

Diversity of weapons and performance upgrades is poor. Very poor. Zero strategy is involved. Because of that and the 1980s-era enemy AI, there is zero strategy involved in battle. Aiming fluidly is difficult because the controls haven't been tuned. This takes away even what little fun there is in mindlessly making bad guys go boom. Most of the 'missions' are comically bad. The one that made up my mind to delete involved a deathmatch-type escort mission where you dogfight enemies until a timer runs out. A single enemy appeared, so I spent the biggest part of the 3-minute mission timer staring at a bland starscape. The economy makes it extremely difficult to advance your ship's build. The trade system's wings are clipped by ridiculous travel fees. That pulsing IAP button might be tempting if the game was even mediocre. Ship designs are bland, like the rest of the artwork. The music is less awesome than this sentence. So, we're pretty much down to the story, which means I've run out of nice things to say. Conclusion: don't bother. The developers didn't.
Review by Magellan7t on Galaxy on Fire.

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