Broke it – Gold and Goblins: Idle Games Review

Besides being a giant money grab, their last update broke the game. I haven’t been able to play since the update as the app just shows a black screen for a while before just closing. Besides that, the game is built to frustrate you so you buy in-game packs. The cost scale of miners and upgrades is ridiculous. Getting new goblins that level up as you purchase them was a cool concept but it’s all for naught as the prices sky rockets before anything meaningful can be done. The first goblin will be like 8 gold, then the next couple will range up from around 100 to 1000 gold. But them it’ll jump from 1000 to 20k, to 100k, to 300k to over a million, and then around 10million and then it just jumps higher and higher, and all those are still level 1 goblins and if you merge them, you’ll maybe have 1 level 5 goblin. In later stages where you have level 9 or 10 starter rocks, it would take ages to make any sort of progression. Not to mention the auto mineshafts you can get. The upgrade costs make no sense. It would cost like 100 million gold to level up a mineshaft 10 levels just to watch the production rate go from 10k to 15k every couple minutes. And that’s IF you have the resources to automate the shaft as with every new mine shaft (level) you start, the level requirements for automation also rise. Which means you constantly need to level up your cards every level but you would be lucky to get enough elixir to level up 1 or 2 and maybe get them automated. Also the ads for this game are pure false advertisement.
Review by Sovietsespool on Gold and Goblins: Idle Games.

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