Almost good enough to recommend – Blade Bound: Immortal Darkness Review

The mechanics are great. The controls feel responsive, the combat is satisfying, and the graphics run beautifully smooth on iPhone 13 Pro Max. However, this game is meant to be a mobile version of PC ARPG games which rely on three major things: character customization, frequent loot drops, and a big world with randomized dungeons to explore. As far as I can tell, the levels (which are very short) are completely linear and static. And it seems like you only get a loot chest at the end of each one. And you only have one type of character with no custom skill tree. So, while it feels ok to play, this is a pass from me.
Review by isaidicanshout on Blade Bound: Immortal Darkness.

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