Cheap – Pocket Wizard Review

I learned the tricks for 2/3 of the "mind-reading" games Cards: none of them are repeated. Everyone knows there are 4 kings, 4 queens, and 4 jacks each a different suit and two are red and two are black. At the beginning the game gives you (the same everytime) one black and one red card of each suit. Then they give you the list of the cards that "didn't run away" at the end, but they are just the other two cards of each suit. This was easy for me to learn because one time i had memorized two cards thinking what will you do now, when neither one were at the end. The Cairvoyant Clock: Easy to learn too. As some of you may already have noticed, everytime you end up with the number 12. Following this pattern they give you, every number ends up as twelve. I wrote out all of the possible choices the person could make and they all ended at twelve. It's on paper, and this was so easy to figure out after playing this 3 times. The game with the symbols: haven't figured it out yet, but i am guessing it has to do something with where you stop scrolling the list of symbols. Overall this was a smart idea for a game. I am very glad it was free. I just wish the games were a little more complex because im not old. At all. Lets just say younger than lots of you. I say go impress your friends with this and then make them mad because this game really isnt reading your mind.
Review by NerdyPianoGeek on Pocket Wizard.

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