Needs more cards.. – War Heroes Strategy Card Games Review

So after you play this game for a very long time, and keep on climbing up the medal board unlocking warzone after warzone, and card after card, the game after a while seems to become kinda like the same thing over and over, and just might become boring, and just has some lack in it. I know there isn’t too much more to add in today’s world in the military, but I might have a couple of suggestions. You don’t have to do these if you want to, but once again, just some suggestions. 1: Sergeant Squad: Spawns 3 Sergeants in a row just like the Soldier line card, but an improvement. Card can be found in warzone 7, rarity would be rare, because the sergeants are really not too hard to take out, and don’t do too much damage more. Energy cost would be 6, and that’s it for card 1. 2: Garage: This building will spawn 3 Cruiser Tanks over time, ONLY 3, that’s it, nothing too overpowered. It’s similar to the general George Pattoner’s ability, but just for people who are more of a building type person, and would like to keep their current general. Card can be found in warzone 7, rarity would be epic. 1 Cruiser Tank will spawn every 15 seconds, 1 when the building is deployed, and one right at the end when the building is about to be destroyed, and the building, if not damaged would last for a total of 30 seconds. Energy cost would be 8, and that’s it for card 2. 3: Rocket Turret: Same thing like the regular turret, but armed with explosives, and does more damage to troops, and vehicles. It would be useful for crowd control defensive attacks. The rocket turret will stay the same exact amount of time like the regular turret. Card can be found in warzone 6. Rarity would be rare since it’s better than the regular turret. Energy cost would be 4, and that’s it for card 3. FINAL: Jetpack trooper: This troop will fly in the air, and whenever it starts to get attacked, it will dodge, and swing over a bit to dodge the attacks. To simplify this, every time this troop gets attacked, it will have chances to dodge. For example, first troop fire by opponent would 100% guarantee a dodge, then the next fire by a troop, or the exact same troop would decrease that chance, eventually making the troop not being able to dodge at all anymore, and therefore can only attack from there. Here are the chances of dodging after some troops, or troop continue to attack over time: 100% first, 80% second, 60%, third , 40% fourth, 20% fifth, 5% sixth, and 1% last, and after that, no more dodging. I hope you understand what I’m trying to think of, and say. It shouldn’t be too complex to make. Card can be found in warzone 7, rarity would be heroic, because warzone 7 does not have an heroic army card, and energy cost, health, and damage the troop has, and does, you can decide, because this is a new troop, and that’s it for my final card suggestion. Once again, you don’t have to take my suggestions, but try to add some new cards in once in a while, because without new content, especially when the years go by, the game just feels empty in my opinion, not with all the current cards that we use all the time, but we just need new things once in a while. I hope you understand what I’m trying to say, and I REALLY LOVE THIS GAME, but like I said, once in a while, once in a full moon, we just need new content. Thanks for your time, work, and effort on this game, and just appreciate everything you do over there. Much love, and thanks. Hope to see some new content soon! Goodbye!
Review by Sweet Yummer on War Heroes Strategy Card Games.

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