Polished, Addicting, but Unfair – TheOdd1sOut: Let's Bounce Review

At a glance, this game seems great. You can play it for hours on end without getting bored of it, and ever tiny aspect of it seems like there was care and effort behind it. But in all honesty, this game can be a bit unfair sometimes. I think the new update actually plays a part in this. If high above the ground (either from launch or from a moth/firework jump) you can’t see the path ahead of you. Sometimes your perfectly good run will be ended because you’re launched directly into a Devil or a Rock (which don’t seem to be affected by the durability upgrade at all) because you couldn’t see them coming. There was nothing you could do about it except randomly guess while in the air. Here are my suggestions: For Harry and Trampoline/Firework stuff: - Make it so that when you jump on these, the camera zooms out, allowing you to still see the ground below you. For launch: - Have a relatively cheap upgrade that will place a cushion or something wherever your launch ends. I hope to see these in future updates. Thanks for making such a fun game!
Review by ProfessorWalnut on TheOdd1sOut: Let's Bounce.

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GREAT GAME BUT WHY THE MONEY
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Great Game but A lot of Ads
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