Pros and Cons – REDCON Review

I've played this game for a bit now and it's fun, it's premise is interesting. The towers also are just cool to look at and can really feel powerful. The landscape and set pace is also nice and interesting. The game itself is fun at times but extremely frustrating at others. To get to the frustrations you have to get to the game mechanics. The game has you pick layouts to put your cannons, defenses, and utilities. Often times the enemy has either an OP weapon not yet available to yourself or an abundance of cannons and mortars. Now the game allows both yourself and the enemy to repair their cannons. The issue comes when the enemy either has a healing bay to where their soldiers don't die or they have an OVER abundance of soldiers to where they are repairing things faster than you can even destroy them. This in itself wouldn't be an issue if you had more than 5 guys to manage an entire tower. Their is also NO way of getting more. So once you loose guys to either a stun bomb then a bombardment that annihilates your soldiers then you're basically screwed. It seems like you have to have the PERFECT set up to barely pass a level. And you can't see an enemy tower before you set up so basically you go in blind the first time. This wouldn't be an issue if the enemy wasn't given such ridiculous perks. More than two enemies can repair a structure while you can only use two. Majority of the enemies can withstand an insane amount of damage before eventually being defeated. The game needs a massive rebalance. Some features needs to be improved or just removed. Fleet command becomes pretty much obsolete the second the enemy has lasers. As many cons as there are I still think the game is fun and addictive!
Review by IanM2001 on REDCON.

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