One Major Gripe – Pixel Dungeon Review

First of all, I love this game. I’m a huge fan of everything about it. It’s exactly what it says on the tin; a roguelike. Expect a lot of dying and repeating and getting better as you get further. You WILL be frustrated. Those are things I love about roguelikes. However, I have one major gripe about this game. When you have an Ankh (resurrection relic) and choose to revive, any and all bags you were carrying disappear. As with most games, you only keep what you had “equipped”. However, the deeper in the dungeon you go, the more options you get for specific item bags. These get more and more expensive and you can only purchase said bag once. It is beyond frustrating to lose all the money you’ve put into these bags. Not to mention, the one character who has a unique weapon you cannot get anywhere else loses her weapon when you choose to resurrect with an Ankh. I know there should be a penalty for dying— which is usually having to restart— but if you’ve spent money on an Ankh the penalty shouldn’t be so harsh. Especially since it allows you to keep a few other items that aren’t exactly “equipped” so to speak (such as the dew vial). It’s a great game, well worth the money. I’ve spent hours and hours playing this game and I still haven’t beaten it. I’m just a little frustrated with some of the mechanics.
Review by LoganJWR on Pixel Dungeon.

All Pixel Dungeon Reviews


Other Reviews

Amazing Game
ArmyGuy403

Amazing
Angry man at crash cart

Appnanna
Cannon is cool