Fun game but please continue development – Hexonia Review

This is a fun variation of the Polytopia genre. I finished all levels for all tribes in both modes. I was happy to buy the coin tribes to support the developer and had no problem earning the gems to activate the gem tribes and special units. I would buy more tribes if the developer offered them. If they add multiplayer, then this game might take off. There isn’t much of a player base at the moment. Some suggestions... the units need more play balance before offering multiplayer. Some tribes have special units and guardian units that are way overpowered. The flying dragons and eagle are too dominating and can run through an early map. Knights are also too powerful. I discovered that any tribe can easily win the center-ocean or border-ocean maps with a “knight-rush” strategy. The knight unit can one-hit win against most early units, can move three spaces, attack after moving, and attack again and again until losing. That is just too much. The knight-rush can clear a medium map in 15 turns. Overall this is a good game and I recommend it to all ages. I congratulate the developers and wish them future success. However, I will probably stop playing soon because there is nothing left to do that is either instructive or fun.
Review by RobHab on Hexonia.

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