Just the right difficulty level – DARIUSBURST SP Review

I'm not super familiar with the older Darius games, but I've played a bunch of other shooters. Dariusburst reminds me a lot of R-type and other side-scrolling shooters in that the screen never feels cluttered with bullets and it feels like each level throws fun new mechanics at you that you have to figure out. After 2-3 games to figure out the bosses' patterns it should be possible to clear easy mode without using a continue, which is a lot of fun and a good introduction to the different burst mechanics. Switch the game to hard mode, though, and the challenge level goes right up. The game never feels unbeatable though. The art is also gorgeous. All of the bosses look amazing and the level backgrounds are well-designed. Zuntata as usual provides a soundtrack that's a cut above the norm (though I prefer their RayStorm music). I'm really glad Taito is making games for iOS now; this game is an asset to the platform.
Review by Spyffe on DARIUSBURST SP.

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