AI Update is a disaster. – Assault Commander Ultimate Review

Updated Assault Commander: Ultimate and Armament 2028 were the two best turn-based, hex board strategy games available, in my opinion. If you read the description (above) you will see I highly recommended them. The AI update has turned them into frustrating to play and extremely difficult to win, even in the easy mode too many times. I do expect to lose games some times, but in my opinion this is ridiculous. I'm housebound and play these games a lot. The AI has gone from being a little heavy handed in favor of the AI to being blatantly pro AI. Some of the quirkier things I have noticed since the AI update are: - Original campaign/map 8/End game. This has always been a challenging map to play, but before the AI update, it could be won even in the hard mode. Since the update, I have played about 16 games in the easy mode and have not been able to win one. In one game, 6 strategic bombers were attacking the human forces at once. All the resource producing buildings are now guarded, usually by infantry and another unit, which makes you have to eliminate the AI infantry before you take the building. By the time you have done that the cruiser and air planes have eliminated your unit. This map is a waste of time to play in my opinion. - Even if you meet the stated winning condition of eliminating all AI units, occasionally the AI chugs along how ever long it takes for it to gain enough resources to create a new unit. This continues until you capture the headquarters. - AI armored cars can shoot at and reduce the strength of vessels in the water. Human-controlled ones can't. - Three human-controlled missile soldiers (brown), all of which are full strength (10) and have some experience, versus one AI missile soldier (blue), whose strength is 7. The three brown soldiers all attack and each loses one strength point. The blue soldier loses none. - Occasionally blue units refuse to be eliminated until one more turn goes by no matter how many units you have attack the blue unit. The strength bar decreases to almost nothing, but the unit isn't eliminated even if attacked a few more times. - AI units occasionally move twice in the same turn. - AI units occasionally attack and then are allowed to move. - Two full strength fighter bombers attack an AI armored car, but it only loses one strength point. There are other things which aren't 'right', but I've typed enough. If you reset the AI back to the way it was, I'll be back to 5 stars. New game planned?
Review by rooterscooter on Assault Commander Ultimate.

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