Addictive but annoying – Linda Brown: Interactive Story Review

Great game. Great story. Great choices. But I really, really think you should consider changing your purchase platform for tickets and diamonds. Or by not waiting for 2 hours for 1 ticket. Your strategy for money making is robbery at best, no offense. The charge for the choices is so unrealistic, having you pay money for them (and sometimes you have to pay double) and you use them up so quickly! You should have another reward system implemented. It would really make you stand out from the crowd. Or why not just have more ads instead of having the payers pay nearly all the time? As developers, and a starting one myself, you know the ads that make the most money are the video ones. So why not also have a player watch ads during in game so as to get more gems. This just doesn’t make it enjoyable in the end and I really wish you would go back to the drawing board. Unity offers a lot of good options for money making and in app purchasing. While you have a high rating, you have bad ratings on your pricing mechanism. Plus, sometimes the episodes are so short and it’s like “I just paid $$ for a 30 second episode?”. Yes I was a sucker to buy, but in the end I deleted your app because it’s a rip-off for a good story and game. If this model was changed, I’m sure you’d get better reviews. Just being honest.
Review by Royalcrown8 on Linda Brown: Interactive Story.

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