Nice game, but left wanting more... – Goblin Sword Review

I don’t buy a lot of games, but after reading the many positive reviews I thought I would make an exception. The controls are easy to get used to and the game begins with great promise. However, as I got further along I was left wanting more. There is almost no difference between weapons and thus very little incentive to upgrade your character. I played the last 5 chapters with the same sword I bought in the first chapter. I was a little annoyed that there is no perceptible difference in the suits of armor (only there for fashion?) and I still have no idea what purpose the souvenirs play in the game. It would have been nice to be able to trade, sell, or incorporate these souvenirs into the overall story (e.g. quests given by the townsfolk you meet along the way). About the only exciting thing was discovering the different relics. I would have liked a little more character development and more of a story to motive further gameplay. It would have been nice to have a health bar rather than discrete hearts; I think that would have helped fix the issue with the different suits of armor. In the end, it was an entertaining game, but I admit that I only completed the game because I can’t leave a game half done.
Review by =owlz= on Goblin Sword.

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