No Balance - No Thought - No Design – Furies: Last Escape Review

This game will waste any money you use on it. If you were thinking about playing this game with friends, STOP NOW. New players will only be used as toilet paper for the singular top guild in any one Zone. There are no defensive features for lower level players, ("Peace Shields" don't count because they cause a problem for Resouce collection, not to mention they are excessively costly to buy$$) and higher level players can automate an assault on their bases stealing all Resouce in the process. You literally can't level up unless you can hide in the singular top guild. Even buying from the cash shop won't help. The maps are Too Small and the guilds allow for 100 players... 25 player guilds would be more fair and would reduce lower assaults because the upper guilds would fight each other for Resouce. Currently they don't because all top players can hide in one guild. So a small guild can't build defenses and all new players are either directed to corpse guilds with no leader(so no bonus defense), or the main guild. Leader activity has no impact on recruitment. The Devs spam new territories, new players get sent there so you can't make new guilds, as there are no new players to recruit. No one wants to join older domains because they'll be used as fodder. No one wants to play because the girls are flat as planks (one friend described them as "all victims of mysogynistic double mastectomy"). No one likes the game because the devs don't balance it at all. There is a very low chance they will read this either...
Review by BubbaBaeron on Furies: Last Escape.

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