Great game. Suggestions.... – DISSIDIA FINAL FANTASY OO Review

1. Sephiroth’s Fervent Blow should be altered to have the first 5 hits do ranged damage but the other 5 remain melee damage. 2. Sephiroth’s HP Attack+ should deal ranged damage. 3. When is Cloud going to be able to use Omnislash? 4. I noticed some later characters, by default, have massive stats compared to everyone else. Why is that, and why is it not applying to the earlier characters? 5. I think whenever Sephiroth (as an enemy) uses Heartless Angel, he should absorb either part of or all of the BRV that gets taken out. 6. I think Kuja (As an enemy) should be able to use Symphonic Force. Same goes for Golbez’s Twin Meteor and Garland’s Disaster of Chaos. Y’all did that with Kefka’s Havoc Wing, Sephiroth’s Black Materia, Vayne’s Tree of Sephira, and I guess The Emperor’s Dreary Cell and Starfall, so what’s the excuse for Garland, Kuja, and Golbez? I know there’s more characters like that. I was just giving examples. 7. I would like to see this game ported to other game consoles... as long as we can transfer our data and progress. 8: I only just noticed this, but Sephiroth’s Mako Katana needs to be slightly longer. I was watching the cutscene ‘Darkness Gathering’ and at the part where Sephiroth points his weapon at Kefka’s face, the Mako Katana isn’t long enough to be seen at all until the camera pans towards Sephiroth. Please fix that. 9: Maybe this is just a “me” thing, but I really want Sephiroth’s EX ability to be Supernova. 10: I want to see Materia and Spiritus as boss fights and/or party members.
Review by Vengeful Riku on DISSIDIA FINAL FANTASY OO.

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