Too much for too little – Love Sick: Stories & Choices Review

I have now tried about five of the story options. The stories are creative but it gets very annoying that every good choice costs so many diamonds (you have to either wait 24 hours, watch these obnoxious ads, or replay other chapters/stories to earn more diamonds). Do not make the competence/quality of the story characters so dependent on such expensive diamond choices because then you can’t play well unless you want to spend days in the same chapter of a story. The spy story is the worst! Everything in the game seems to revolve around 20+ diamond choices that pop up every couple of slides. Not worth it to be honest. Good choices should be like 2-5 diamonds if they are so necessary for the character to do well. It’s super annoying! Additionally, the game has begun glitching. First, it won’t let you restart the chapter like it should. It acts like it will but doesn’t. Secondly, it will not give the proper amount of rewards for watching ads or things like that. If I’m going to go through the work of doing all the extra things just to earn the stupid diamonds, don’t glitch out and take away those diamonds away! Please fix and make the stuff less expensive!
Review by Slightly vexed on Love Sick: Stories & Choices.

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