Nothing but a grind – Soda Dungeon Review

Imagine you're playing a normal RPG. You more cash and loot so you can more easily accomplish the storyline. So you start grinding: replaying the same question or dungeon over and over and over, until it's time to move on. Now take that same concept, but remove any semblance of plot or storyline. All that remains is the grinding. That *almost* describes Soda Dungeon. Because this game recognized that grinding, especially pointless, repeated grinding, is incredibly boring, so the developers built in an autopilot function. That's right: this game literally plays itself. At higher levels, I've set a dungeon in motion and walked away for 20 minutes. Made a sandwich, checked email and Facebook, etc., and then come back to see what my adventurers are up to. This game is beyond pointless and doesn't even need you to play, so why bother?
Review by javelin98 on Soda Dungeon.

All Soda Dungeon Reviews


Other Reviews