It only needs a few dozen more improvements to be excellent – Warbirds P-51 Mustang lite Review

Engine sound should change when throttle is moved -- the sound of the propeller and engine pitch changes with thrust, so the pilot can tell if the plane is accelerating or decelerating without looking at airspeed. Player should be able to customize control layout so that it's easier to fly and shoot at the same time (when using the virtual flight yoke with thumb, it's difficult to shoot with the index finger). Simulation should incorporate blackouts and red-outs when pilot pulls positive and negative Gs during flight. Planes should crash into each other during dog fights. Radio traffic would be nice, especially if includes fellow pilots screaming for help while the enemy is blasting their wings off. I've only played the easy version so far, but the enemy should be able to shoot back (if this isn't the case already in the more difficult mode). Tracers and sounds of bullets flying by would be good. Enemy AI should react to bullets flying past their canopies -- they should take evasive action. The plane should stall out if it goes vertical long enough to lose speed. There are other things to add to enhance the simulation, but I think that's enough for now -- otherwise this is a great game. I really appreciate the historical research and all the other efforts. Good job!
Review by FL2934abc on Warbirds P-51 Mustang lite.

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