Ok but flaws – Samurai Siege: Alliance Wars Review

It’s a nice enough game but there’s a few flaws. More than anything, every time I don’t have a shield I’m crushed by someone’s rashoman and I’m a castle 5; upgrading to 6 right now. 2 ice cannons, 4 lv5 archer towers with 1 of them at lv3 on the armor pierce arrow, a freeze tower, a lightning tower, a drum gun, 1 bomb and 1 ice traps and rashoman-camp people just walk through it like it’s made of butter. Next is the resources spread; specifically onyx. There’s little to no way to get it bar being a pay player and most of the actually strong appearing defenses(which also add camp troops which can die with no consequences like needing to train constantly) cost piles of onyx. I’m not saying go Oprah but please actually have some for the little guys who don’t pay for mobile games. Haven’t seen any ways for ingots either bar paying; I got 1 from an event with a clan that actually didn’t keep kicking me out and/or actually taking me in. There should be something done so that alliances actually keep players like me and don’t keep throwing them out because the bonuses are invaluable and it’s a hinderance without them. Oh and for the video rewards I’d actually like a chance for a unique tower or onyx not a dangled carrot that turns out to be tiny amounts of essence or coins(not enough to even be useful). Finally, remove commanders and make the rest of the units intelligent enough to at least try to respond to towers because commanders are WASTEFUL on space; 5 spots could hold 2 mongols or an oni instead of a moderate strength unit who’s slow and only exists because all the other units are too dumb to defend themselves. Edit: also scrolls are ridiculously expensive as are the times to upgrade towers especially combined with aforementioned rashoman-camp players
Review by Rifle lord on Samurai Siege: Alliance Wars.

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