A veteran’s suggestions – Hovercraft: Takedown Review

I just keep thinking: just a few more rounds... I’ve always liked this game. I started off with Hovercraft and was disappointed when I couldn’t destroy anything without BEING destroyed, so I was happy when I found out but this. But I have a few ideas that might make it better. 1: This is purely a suggestion. I feel like the landscape gets pretty boring after a few hundred canyons. Maybe you could add some different environments, like, say a city block. So it’s not always the same boring road. 2. The vehicle I almost always use I originally designed for ramming enemies, but I upgraded the weapons systems too much to do that. Do you think you could add a special enemy that is more durable? Something you could crash into a few times and destroy. I find it disappointing my number 1 craft can’t knock anyone off the road! ? 3. This is a request. Could you add some new bosses? Don’t take away from what you already have because you’ve got a great thing going. But I want more excitement. This can be found with new battle experiences in-game. Maybe add 1-3 bosses? So it’s not the same 2 bosses every time, but 3-5 different bosses to defeat. I’m sure you could have fun coming up with crazy new weapons types to outfit them with. (Maybe a challenging set of new weapons we’ve never seen before) Really I just want some new stuff to make the game more interesting and exciting. You don’t have to make any of these changes, and I know that. I just hope to get more fun out of this game! Thank you!
Review by Machno theGamer on Hovercraft: Takedown.

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