Great idea, but needs a patch! – Red And Blue Balls Review

I actually don't mind that Red Ball World isn't out yet. So many times, game designers have ruined possibly long running franchises because they fail to fully exploit the potentials of the original platform. Success lies somewhere between the logic of novelty (i.e. complete redesign) & the logic of safety (aka "If it ain't broke, don't fix it"). So I like Red and Blue Balls. It's fun, challenging, and has continuity with the last two titles. But it barely works with the old iPhone operating system (it kicks you out everytime you pass a level), has annoying placement of purchasing options (@ the top of the screen—right next to the reset button), trying to back out of the walkthroughs purchase (which I always hit by accident *because* it's right next to the level reset button) boots you out of the program (at least in the old OS), the controls are sometimes non-responsive, and there's a high jumping glitch (when you jump off of a curved surface) that allows you to place/use your partner ball to circumvent most of the intended puzzles. I'm no game developer, but each of these problems seem like easy fixes. Apart from that, I understand the intent of the game, and am very happy to have this new release! I also hope that the creators don't fail to continue exploring new options with the old platform once World comes out... because the already high amount of purchases for this game is a testament that there are plenty of people that still love the old stuff!
Review by Rakel Laugh on Red And Blue Balls.

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