Grossly Unbalanced – Zombicide: Tactics & Shotguns Review

I think like so many others, I am a fan of the board game. It was a ton of fun, easy to get into, and one of the most well balanced board games in the last decade. Therefor it’s a shame that this game is such a mess and utilizes the success and general mechanics of the original game to make a weak attempt at capitalizing on the app/micro-transaction market. The game itself is built around getting you to a point where you have no choice but to throw money at micro-transaction to proceed. By implementing a system where your heroes can only take 3ish hits before death while the zombies can have double digit health (and never miss) the game is designed to play you into a corner where it’s impossible the play further without spending more money. Which is ridiculous considering the game isn’t even free. The gameplay otherwise works similar to the original where each character has a certain number of AP and attempt to collect resources and survive waves of zombies of increasing difficulty. But again the balancing falls apart as the rate the difficulty increases is staggering. My hope is that some future patching to balance the game and make it playable will come. But it’s a shame that CMON is trying to wring their fan base of every last penny before delivering something worthwhile.
Review by Deceptichop on Zombicide: Tactics & Shotguns.

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