Right, so... – Spicy Piggy Review

1) Clean up the game design. This game is unfair and you know it. You can make a game hard without making it unfair. The question “2 + 2” is very easy when you already know the answer. 2) Make the controls more responsive. This adds to the unfairness and is the objective worst aspect of this game. It’s just an example of bad programming. 3) Make more levels. Take that first tip into consideration while doing so. This game is incredibly short. I got to the boneyard in no time flat. 4) Either remove or decrease the pepper count for using checkpoints. We don’t all have access to wi-fi all the time. We can’t always watch ads to activate checkpoints. It’s so frustrating when you make it to a checkpoint, die, then have to restart the entire stage because you didn’t collect enough peppers. It’s not the good kind of frustrating that drives you to keep going. 5) Come now, this isn’t the hardest platformer ever. Stop lying. You’re embarrassing yourselves. Games like Super Mario Bros: The Lost Levels, Ghosts ‘N Goblins, and Dynamite Headdy are much harder. Let’s pretend this game is the pinnacle of good game design, this isn’t even the hardest well designed platformer. A game like Donkey Kong Country 2: Diddy’s Kong Quest would take that title.
Review by Silicon FX on Spicy Piggy.

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