Some Recommendations – Attack on Tank - World War 2 Review

Greetings! I’ve kept up with this over the years and it’s made good progress. However, there are some things I highly recommend changing or introducing. Improved tank mobility physics. Climbing hills does little to the speed of the tank, and tanks are restricted to rather low speeds on flat ground. Adjusting (or removing) the new “barrel heat” feature. Accuracy reduction with increased barrel heat is a nice feature, but it’s rather over-exaggerated. Rather than having the barrel heat to the point of losing a lot of accuracy after a single shot, I’d suggest allowing the gun to maintain accuracy longer, only suggesting accuracy after 10-or-so successive shots. New gun sights to allow players to see the range they are shooting, rather than just eyeballing it. Reintroduce old vehicles such as the Tiger E and Tiger II H Give vehicles stats closer to their IRL counterparts. For example, increase the ammo stowage capacity of tanks like the Tiger II, which carried much more ammunition than is portrayed in-game Updated progression/economy. Earning silver to replenish APCR and bombs by completing missions would be a nice feature Updated textures would be nice too. I am actually willing to help with this. I’ve done a lot of texture work for games. Let me know if you’re interested.
Review by _Herr_ on Attack on Tank - World War 2.

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