Stolen code and stolen idea – Gobble Up! Review

This game has obviously tipped directly off of ColorBump3D in terms of actual level design (except with graphics downgraded severely), and stole concepts from both the aforementioned game and Radial both, trying yet failing to combine the two ideas yet failing miserably in a game where the levels are too slow paced, runs terribly laggy, looks awful, and is so easy that all you have to do is put the cursor slightly in front of the ball and leave it there as you watch it makes its (what feels like) 5 minute trudge to the finish line, only to repeat the same process again
Review by LilyJohansen on Gobble Up!.

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