There’s potential, but it’s woefully unfinished – RedSun RTS Review

It looks and feels like Command and Conquer, but there’s a lot of problems with the controls and the UI. The buttons are way too small and too close together, you have to zoom manually (punch-to-zoom should be default), and nothing about the game is intuitive to use. Once all the kinks are ironed out and the controls are redesigned to prioritize touchscreens, it will be much easier to recommend. On a related note, the ad system also needs some work. Honestly, if EA had used this as the template for Rivals, then I’d have less problems with it. As it stands currently, this game has a lot of potential, but a long road ahead before it’s ready for prime time.
Review by Disrupter on RedSun RTS.

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