Elegant and accessible – Cavern Review

It doesn’t have all the bells and whistles of Nethack but it streamlines the roguelike genre into a very smooth yet still satisfyingly deep game. The controls are the most elegant of any roguelike I’ve played. My suggestions for improvement would be: 1. More items, especially weapons. Not a lot, but the current selection feels a little repetitive. 2. More cross-class applicability for the attributes. For instance, something the wizard can do with strength other than just carry more stuff. 3. More shops at random intervals in the cavern.
Review by LePandaDuMal on Cavern.

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