This is the way you make a puzzle game – Lara Croft GO Review

Coming from the original game, playing the “GO” version will obviously not get you what you expected. There’s a bunch of reviews expressing dissatisfaction because of this. These are puzzle games; they take a certain combination of thought processes spanning both right and left brain. Addictive isn’t quite the word; for something to be addictive it requires that you must have more and more of it for the same effect, and produces an undesirable effect in ones life. MtG cardboard crack is addictive. This game is more of a tool for your brain like a composer is to an orchestra. Using one mode of thought to search for hidden objects, another to put the logic together building your path and yet another to find a creative solution, your brain is effectively exercised along the way and reward centers of your brain light up - a dopamine hit I haven’t gotten in years. But there aren’t the drawbacks here as with the original Tomb Raider; where poor timing on a tedious task, failed for the thousandth time sent a PS one controller flying across the room in frustration.
Review by Dyler_Turden on Lara Croft GO.

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