Amazing game, good port – Planescape: Torment Review

There’s nothing quite like the Planescape setting for Dungeons and Dragons, and this late-90s masterpiece makes it shine like never before ... or since, actually. It’s delightfully weird, sometimes incredibly dark, sometimes incredibly self-aware and funny, and always a fascinating experience. The voice acting and music are particularly good. It’s an incredibly game back when it came out, and this edition holds up. But for iOS: I played it through on my iPhone X with some difficulty. My eyes strained more than a bit ... high brightness will help a little. My fingers are too big to reliably select items and view their descriptions (you hold down and release), so it took me anywhere from 1-10 tries. Similarly, selecting the right NPCs to talk to/attack is a peril-fraught endeavor. I’m pretty patient about things like that, but I realize many are not, so if that’s something that will bother you, beware. This game (and presumably the rest of the incomparable Infinity collection) is best played on an iPad. In sum: This game on iPhone is great for Dungeons and Dragons/tabletop RPG aficionados, as well as fans of the bizarre and fantastical, provided they are exceedingly patient with the limitations of the small screen. Screens smaller than the X may be drastically worse. This game on iPhone is not ideal for people whose eyes tire easily, for whom tight, easy controls are deal-breakers, or those who aren’t much into the storytelling style of D&D/Infinity Engine games. It’s not a fast-paced Diablo-style RPG however much it looks like it; it’s much more in the Baldur’s Gate / Fallout 1 style.
Review by The Johnless One on Planescape: Torment.

All Planescape: Torment Reviews


Other Reviews