Not nearly as fun as the original – Dragon Hills 2 Review

I really want to like this game. I’ve given it a good shot. Several hours. I’m up to level 12 or 13. But it is so frustrating. There are so many poor design choices made and things that just don’t make sense. Like enemy bullets pass through building to hit you. But your bullets? Nah they get stopped by the building. Or the fact that the only hit zone for your dragon to nab a power up is his head. But his hit zone is his entire body when getting pummeled by enemy fire. Or the fact that you collect special tokens to get a speed boost that yes does make you move faster, but make sure you don’t get it during a boss fight cause all it’ll do is put you way too far ahead of the boss to do any damage to them and only increase your odds of dying from hitting all the other obstacles. A buff (like speed boost) is supposed to be a BUFF and not be detrimental to your goal. Speaking of...hit a crate for a power up but out run it by a little bit? Have the opportunity to burrow underground to hang back for it to catch up? Think again! That power up is gone and will slow down with you so that you cannot get it. This game FEELS like it should be a pay to win app with how grindy and unfair it is to the player. Yet it isn’t (which is great), but the grind is not really fun and the game is frustrating. I miss feeling as powerful as I did in the first game. Also the sword in the first game was Infinitely more useful than the garbage guns in this game. Half the time you can’t even hit your target cause of buildings (see above) and the other half of the time that they are in your possession you are underground and can’t use them. Even when prioritizing staying in the air to utilize the weapons they just are not efficient in any way to all of the bullet sponge bosses. In fact! I actually finally just unlocked a new dragon after maxing my vitality (cause it’s easily the most important stat). The dragon has a laser gun! All the time!....well at least for dumb zombies. It doesn’t work on bosses....which is so annoying. The first game is the kind of game I played on the subway in 3-5 minute bursts and enjoyed immensely. It rewarded me for playing. It was so great for that. This sequel has become a mess of frustrations. So if the dev, is reading this. Even the playing field on this game and give us the sense of power back. Make it fun again. It looks better than the first no doubt and there is a great foundation for a great game the way it is built. But massive tweaks need to be made to make his actually enjoyable.
Review by GuyWoodman7 on Dragon Hills 2.

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