Better Than Expected – FINAL FANTASY DIMENSIONS II Review

FFD2 does a lot of things right - and a few things wrong. The bad: The title - FF Dimensions 2 - is misleading to those of us who played the first game. No random encounters. No towns or dungeons to explore. No overwork map to blaze across. Meanwhile, FFD 1 had all of those elements. I personally feel that the game should have been called something else - many folks were disappointed enough by these changes that they never have the game a chance - which is too bad, because for what it is, and what it’s trying to be, FFD2 is quite good. The game starts slow - it take some time before your characters start getting new abilities to make the fights more interesting. I almost quit at one point - but I’m glad that I didn’t. The good: Everything else. I thoroughly enjoyed the story and experimenting w different party combinations. Battles are fun and fast, and the game is absolutely loaded with countless FF franchise references and details, making the game extra fun for those of us who have played many of the earlier FF games (e.g. The Tower of Babil music is a great remix of FF4’s original ToB music). Overall, the playable characters are enjoyable and have personality - maybe not as deep or as great as some past characters from previous FF games (Edge, Locke, Barret, Celes, etc.), but still enjoyable nonetheless. Put in over 50 hours, was well worth the sale price of 7$. Got my money’s worth.
Review by Jason QQ + Blob on FINAL FANTASY DIMENSIONS II.

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