Fun little time killer – Out There: Ω Edition Review

A pretty choose-your-own-adventure type Resource management game. My favorite aspects of this game include: the flavor (it has a a good lost in space vibe), The aesthetic (cool comic are style with lovely coloring), The sound track (this is the best part of the game imo. Barnhoorn did a great job), and the variety of outcomes. Some of my gripes include: The RNG gods are brutal in this game so it may take you several tries to find the only thing that will allow you to beat the game, an upgraded ship. I played this game initially thinking it was a puzzle i was going to solve, that kept me interested for a while, but i eventually discovered that the difficultly primarily exists due to RNG (random number generator, aka luck/chance). You are so reliant on luck in this game that beating it will be a matter of making a run with right series of dice rolls. There’s very little one can do to improve their chance of survival. Resource burn is too aggressive imo. The devs might consider creating a normal/easy mode with slightly less severe resource burn. Though the difficultly (chance of not dying) does reflect the likelihood of the character making it back to his home-world, and maybe this is inline with the theme of game. It also very well replicates the feel of those old pulp choose-your-own-adventure books, which always seemed to kill me from what seemed to be the most innocuous decision.
Review by Razzwell on Out There: Ω Edition.

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