Candy Lane? Monopoly? Or, Lord Of The "Jungle"? – Labyrinths of World: Dangerous Review

This game introduces a sort of bizarre crossover between Jumanji and Lord Of The Rings. My tongue is still hanging out of my mouth from the visually enlightening Elves in the last game. And they, along with Tolkien's other principal races — Trolls and Dragons — are well represented in this game. I admire how this developer always finds a way of transforming repackaged ideas via the implementation of creative atmospheric interactions, interesting storylines, and imaginative gameplay. Just poke around the scenes and become amused by the immersive animations, such as butterflies flying away. The perilous jungle-like world is the perfect backdrop for this drama-inducing storyline in which you are forced to participate in a deadly board game that takes you on an action-packed adventure through a fantastical world of mythical creatures — including fire-breathing, talking dragons — resulting in twists and turns along the way, as you must fight for survival to save your friend and defeat a villain who is hot on your trail. The environmental designs portray rugged, wide-open landscapes in a natural splendor. The quality of the graphics is disappointing; the details are fuzzy and unpolished. The characters' appearances are whimsical and suit the fairy-tale theme. The adventure portion of gameplay is linear, with only about two or three scenes open at a time. However, there are a multitude of tasks to effectuate within each scene. The HOSs are sparsely presented within the trial's playtime; however, they become more frequent after the unlock of the game. So, to all the avid fans of HOSs: don't let the trial deceive you. They are varied and multi-layered; for example, a puzzle will give way to a HOS. I am full of joy that this game is a puzzler's dream come true! There are an abundance of entertaining and varied puzzles to satisfy my taste. This developer is known for allowing a player to configure a difficulty preference for the puzzles, which you can do under the custom settings, as well as for certain individual puzzles. However, the level of challenge ranges from easy to medium difficulty on the harder setting, so for me, most of the puzzles are too simplistic. Another trademark of this developer is giving the collectibles an informative edge in addition to the feat of discovering them. There are a few to collect throughout the locations, and you are guided by a status indicator. You can turn on the option within the map to show the locations in which you can find them. I just finished the main game, and I'm happy to say that I did not experience any glitches. Most of the components meet my expectations for a well-rounded game; therefore, I am overall pleased with my purchase. Catalina5: I had edited my last review with instructions on how to obtain a refund for the game, but my review mysteriously disappeared. Therefore, this is what you can do: When you receive your iTunes receipt via e-mail, showing the game listed with the price, click "Report a Problem" under the name of the game. Then just follow the instructions. You will have to log in to continue and choose a reason for requesting a refund. Then, a representative should send you an e-mail confirming receipt within 48 hours. Good luck.
Review by KimTwilight69 on Labyrinths of World: Dangerous.

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