Great Gatcha Game – Fire Emblem Heroes Review

Positive: I’ve been a free to play player for nearly a year and I have never once felt excluded from or incapable of completing pve game content. I also feel like I have a competitive stable of ‘Arena’ (semi-pvp) characters. This game has very frequent promotions and generous giveaways... so, while your heart might hurt a little at not being able to get lucky and summon one particular Waifu or Husbando, you’ll have plenty of fantastic characters available to soothe those pains. Also, the online community is extremely helpful and generous, to the point that even brand new players can use their video guides to tackle tough pve content and challenges with the units the game gifts them with! Which, might be my favorite part of the game. The Negative: 1. In my opinion, the game could be more generous with its feathers (the in game mechanism for leveling a hero up to their highest potential). I feel like the game does great with its orbs (summoning new hero material) and orbs economy. In respect to orbs a F2P player is roughly competitively equivalent to a whale (Over time). But, the place where whales win in Gaming Pleasure over F2P is feathers as you need so many feathers to level a hero up enough to be competitive. Which, of that was all you needed feathers for, would not be an issue as over time you could slowly unlock and enjoy your favorite heroes. However, you also need to lvl and unlock other heroes, for their competitive skill sets, just to feed them to the heroes you primarily want to use. Which means you might need to unlock 4 heroes just to kit out the one hero you really wish to use in the style you would enjoy using, rather than enjoying exploring the play styles of four of your heroes. This is all a long winded way of saying I would absolutely love this game If the feather economy was generous enough to allow me to play more freely with my awesome stable of heroes, rather than always saving feathers and heroes to possibly someday feed to the one competitive hero I might possibly summon in the future. 2. Some in-game content can be quite a time sink. This would largely not be an issue if you could tackle it with a large variety of heroes as opposed to the one or two stable teams you’ve managed to safely kit out over time. (Or even felt like you had the leeway to just play that content with other fun units.) 3. Possibly only an incident that has happened to me and therefore not relevant to the game as a whole, but I recently had to switch from android to iPhone when my old phone bricked. And, in the process of transferring my account, I somehow lost around 100 orbs that I’d been saving for a specific in-game event... so, I’m a little salty about it.
Review by Abaculo on Fire Emblem Heroes.

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